Swing  1.0
Public Member Functions | Public Attributes | Properties | List of all members
Swing.LegacyAnimationRecorder.StateSampler Class Reference
Inheritance diagram for Swing.LegacyAnimationRecorder.StateSampler:
Swing.IReplaySampler

Public Member Functions

void Add (float time, object value)
 
void SetLast (float time, object value)
 
bool Get (int index, out float time, out object value)
 
void Clear ()
 
void Release ()
 
bool Capture (float time, object value, bool forceCapture)
 
void ConnectAtJoint (IReplaySampler other)
 
void ResetPosition ()
 
void SetDirtyPosition ()
 
bool Evaluate (float time, OnValueChanged OnValueChanged)
 
bool Evaluate (float time, out object value)
 
bool Evaluate (float time, out float capturedTime, out object value)
 
bool TryGetLastEvaluatedValue (out float capturedTime, out object value)
 
void Write (System.IO.BinaryWriter bw)
 
void Read (System.IO.BinaryReader br)
 

Public Attributes

IReplaySampler< bool > enabled = null
 
IReplaySampler< float > weight
 
IReplaySampler< float > time
 
IReplaySampler< int > layer = null
 
IReplaySampler< byte > wrapmode
 
IReplaySampler< byte > blendmode
 
IReplaySampler< float > speed
 
AnimationState linkedState = null
 runtime!!
 

Properties

SamplingType SamplingType [get]
 
int Count [get]
 

The documentation for this class was generated from the following file: