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abstract void | Write (System.IO.BinaryWriter bw) |
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abstract void | Read (string gameVersion, System.IO.BinaryReader br) |
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Abstract custom data
Snapshot of replay data at a point in time. The whole replay data is a time series of the snapshots. A developer may inherit this class to define the schema of custom replay data and IO methods to a replay media (a replay file or a broadcast stream).
abstract void Swing.CustomData.Read |
( |
string |
gameVersion, |
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System.IO.BinaryReader |
br |
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) |
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pure virtual |
Read a custom data from a replay media
abstract void Swing.CustomData.Write |
( |
System.IO.BinaryWriter |
bw | ) |
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pure virtual |
Write a custom data to a replay media
The documentation for this class was generated from the following file:
- D:/bitbucket/Spectator/SS/Assets/Spectator/Recorders/CustomRecorder.cs