Swing
1.0
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This is the complete list of members for Swing.AssetsSettings, including all inherited members.
assetPath (defined in Swing.AssetsSettings) | Swing.AssetsSettings | static |
ChangePrefabLabel(GameObject prefab, string newLabel) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
ClearAudioClips() (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
ClearPrefabs() (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
dataPath (defined in Swing.AssetsSettings) | Swing.AssetsSettings | static |
DeregisterAudioClip(AudioClip clip) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
DeregisterAudioClip(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
DeregisterPrefab(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
DeregisterPrefab(GameObject prefab) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
fileName (defined in Swing.AssetsSettings) | Swing.AssetsSettings | static |
FindAudioClip(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
FindAudioClipLabel(AudioClip clip) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
FindPrefab(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
FindPrefabLabel(GameObject prefab) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
GetAudioClipLabels() (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
GetLastPreValidateResult(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsEmptyLabel(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsRegistered(GameObject prefab) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsRegistered(GameObject prefab, out string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsRegisteredAudoiClipLabel(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsRegisteredAudoiClipLabel(string label, out AudioClip clip) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsRegisteredPrefabLabel(string label) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
IsRegisteredPrefabLabel(string label, out GameObject prefab) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
RegisterAudioClip(AudioClip clip, string label=null) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
RegisterPrefab(GameObject prefab) (defined in Swing.AssetsSettings) | Swing.AssetsSettings | |
resourcePath (defined in Swing.AssetsSettings) | Swing.AssetsSettings | static |
ValidateAudioClips(out ReplayAudioClip[] discards) (defined in Swing.AssetsSettings) | Swing.AssetsSettings |