Swing  1.0
Swing.AnimatorRecorder.LayerStateSampler Member List

This is the complete list of members for Swing.AnimatorRecorder.LayerStateSampler, including all inherited members.

Add(float time, object value) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Capture(float time, object value, bool forceCapture) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Clear() (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
ConnectAtJoint(IReplaySampler other) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Count (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
currNameHash (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
currNormalizedTime (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Evaluate(float time, OnValueChanged OnValueChanged) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Evaluate(float time, out object value) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Evaluate(float time, out float capturedTime, out object value) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Get(int index, out float time, out object value) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
LayerStateSampler() (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
nextNameHash (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
nextNormalizedTime (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Read(System.IO.BinaryReader br) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Release() (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
ResetPosition() (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
SamplingType (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
SetDirtyPosition() (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
SetLast(float time, object value) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
transitionDuration (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
TryGetLastEvaluatedValue(out float capturedTime, out object value) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler
Write(System.IO.BinaryWriter bw) (defined in Swing.AnimatorRecorder.LayerStateSampler)Swing.AnimatorRecorder.LayerStateSampler